Hard sudoku online

You land on a hard classic grid — same rules as easy or medium, just fewer free singles. Expect more pencil work; Hint names the next technique when you stall.

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Hard sudoku online

Hard sudoku uses the same rules as easy — it just stops handing you naked singles every other click. Expect more pencil work, more looking ahead, and occasional named techniques. This page loads a hard puzzle by default so a “sudoku hard” search does not land on a toy grid.

If the puzzle feels unfair, check conflicts with Check before blaming the generator — unique-solution hard grids can still be slow.

When

When to use

Medium feels automatic; you searched hard sudoku; you want a longer commute puzzle without jumping to evil.

When not

When not to

You are still learning placements → how to play or home on easy/medium. You want the meanest classic band → evil sudoku. You want cages → killer sudoku.

Defaults

Assumptions

Difficulty = generation settings (clue count + technique depth), not a marketing sticker. Still one solution. Timer (if shown) is local vanity, not a ranked ladder.

Steps

How

  1. Fill all naked/hidden singles before guessing.
  2. Keep Pencil candidates tidy — stale notes cause phantom blocks.
  3. When stuck, Hint once; read the technique; try to find the next one yourself.
  4. New puzzle stays in hard band.

Worked notes

Examples

  • No cell has a single candidate, but a digit appears as a candidate only once in a box → place that hidden single
  • Two cells in a unit share the same two candidates → naked pair; strip those digits from the rest of the unit

Watch-outs

Gotchas

  • “Hard” on random sites sometimes means “ugly UI.” Here it means generation band.
  • Clearing one hard puzzle does not mean the next is the same shape — seeds differ.
  • Full-solution reveal trains nothing; prefer step hints.

Nearby pages

Compare

Meaner band: evil sudokuHabits: sudoku strategyRules: how to playHome default: home

Controls

Quick controls

  • Hint — a cell/digit, technique name, and short reason.
  • Check — flags conflicts without revealing the full grid.
  • Pencil — candidate notes for empty cells.
  • New puzzle — same difficulty band, fresh seed.
  • Daily — fixed local seed for the calendar day.
  • Erase — clear the selected cell (not givens).

FAQ

Common questions

Is hard different rules?

No — same 1–9 constraints; harder search.

Should I guess?

Last resort; candidates first.

Same hints as easy?

Same system; harder puzzles may cite deeper techniques.

Why a separate URL?

So “hard sudoku” lands on a board already in that band.

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